Hi, I'm Dr. YoungTaek Oh
A Computer Scientist and Entrepreneur

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안녕하세요. CELUSoft 대표이자 컴퓨터공학 박사, 오영택입니다.

초등학교 4학년 때 처음 컴퓨터를 접했을 당시에는, 제 인생이 이렇게 컴퓨터와 밀접해질 거라고는 상상하지 못했습니다. 그리고 지금은, 우리 모두 컴퓨터 없이는 살아가기 어려운 시대에 살고 있죠. 그때의 첫 만남은 우연이었지만, 지금 돌이켜보면 필연이 아니었나 싶습니다. 삼성전자에서 첫 직장 생활을 시작한 이후, 같은 프로젝트를 수행하던 직장 동료들과 함께 알체라라는 상장회사를 공동 창업했고, 다양한 스타트업들과 교류하며 새로운 도전을 이어가고 있습니다. AI/AR 전문가로서 소프트웨어 마에스트로 멘토, 심사위원 등의 활동도 하고 있으며, 창업이라는 시대의 흐름 속에서 즐겁고 의미 있는 시간을 보내고 있습니다.

Hi, I'm Dr. YoungTaek Oh, CEO of CELUSoft and a Ph.D. in Computer Science. I began my career at Samsung Electronics and co-founded the KOSDAQ listed AI startup Alchera with colleagues from the same project. I've since been active in the startup ecosystem and AI/AR mentorship, including programs like Software Maestro.

🎓 학력 및 경력 | Education & Career

- 서울대학교 컴퓨터공학부 학사/석사/박사 | B.S./M.S./Ph.D. in Computer Science, Seoul Nat'l University
- Microsoft Research Asia Intern (Beijing, China)
- Microsoft Research Intern (Redmond, USA)
- 삼성전자 종합기술원 전문연구원 | Research Staff Memeber, SAIT, Samsung Electronics
- (주) 알체라 공동창업자/CTO | Co-founder & CTO, Alchera Inc.
- (주) 매그니스 연구소장 | Head of Research, Magnis Inc.
- 셀루소프트 (주) 대표이사 | Founder & CEO, CELUSoft Inc.

🏆 주요 활동 및 수상

- 2014년 삼성논문상 금상 (제1저자) | Samsung Award Gold Prize (First Author)
- 과학기술정통부 소프트웨어 마에스트로 멘토 | Mentor, Software Maestro Program (Ministry of Science & ICT, Korea)
- 광주정보문화산업진흥원 인공지능 콘텐츠융합 창작랩 (AICL) 멘토 | Mentor, AICL, Gwangju Information & Content Agency

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Projects

Samsung S-Fusion

S-Fusion은 RFA(Radiofrequency Ablation)을 수행할때 도움을 줄 수 있는 Medical AR 도구입니다. 삼성종합기술원에서 관련 기술을 연구하다 의료기기사업부로 전배되어 Project Leader로서 팀을 이끌었으며 최종적으로 Probe의 위치를 이용하여 초음파 영상과 MR영상를 정합하는 Positioning Auto및 호흡에 따른 장기 변화를 보정하는 Respiration Auto기술을 상용화하여 출시하는데 성공하였습니다.

관련 기술 연구로 인해 2014년 삼성논문상 금상(제1저자)을 수상하기도 하였으며 관련 특허(미국) 10건 등록 및 SCI 논문 3편을 게제하였습니다.

S-Fusion is a Medical AR tool that can help you perform Radiofrequency Ablation (RFA). After researching related technologies at Samsung Advanced Institute of Technology (SAIT), I was transferred to the medical device division and led the team as a Project Leader.

Finally, we have succeeded in commercializing and launching two technologies, "Positioning Auto" which aligns ultrasound images and MR images using the position of the probe, and "Respiration Auto" which corrects long-term changes due to respiration, into RS-80A S-Fusion.

Due to related research, I was awarded the 2014 Samsung Award Gold Prize (first author), registered 10 related patents (USA), and published 3 SCI papers.

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Face AI/AR Technology

삼성종합기술원에서 만난 인연들과 함께 얼굴 인식관련 AI/AR 스타트업을 공동창업하였으며 CTO로 근무하였습니다. 설립 3개월만에 주식회사 스노우에 관련 기술을 공급하여 스노우의 2D 스티커 기술을 3D로 전환하는데 큰 기여를 하였습니다.

알체라(KOSDAQ : 347860)는 2020년 12월 21일에 상장하였습니다.

I co-founded an AI/AR start-up in 2016 with colleagues I met at Samsung Advanced Institute of Technology, and served as the CTO. Within just three months of founding the company, we successfully delivered facial recognition and AR technology to Snow Corp., significantly contributing to the transformation of their 2D sticker features into 3D experiences.

The company, Alchera (KOSDAQ: 347860), was listed on the KOSDAQ in December 2020.

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Tembit

Tembit은 ERC721 규격을 충족하는 NFT기반의 게임 아이템 거래소입니다. Upbit를 운영하는 두나무의 지원과 두나무 자회사인 람다256과의 협업을 통해 tembit.io라는 거래소를 개발하였습니다.

I served as the Head of Research and led the development team behind Tembit, an NFT-based marketplace for game items compliant with the ERC-721 standard. The platform, tembit.io, was developed with the support of Dunamu, the operator of Upbit, and in collaboration with Lambda256, Dunamu’s blockchain subsidiary.

MyHidden.Place

현재 대표로 있는 CELUSoft에서 운영하고 있는 스마트 레져 플랫폼입니다.

가고 싶은 곳을 쉽게 찾고, 필요한 장비를 쉽게 알 수 있으며, 나의 경험을 남들에게 자랑할 수 있는 기능을 제공합니다.

MyHidden.Place is a service that provides intelligent outdoor activity assistance.

You can find a hidden place, figure out which equipment you need, and share your experiences with your friends!

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치유의 섬 (Isle of Healing)

Unity를 활용하여 자연과 힐링을 주제로 한 게임 ‘치유의 섬(Isle of Healing)’을 개발하였습니다. 이 프로젝트는 일상의 스트레스에서 벗어나 평화롭고 몰입감 있는 경험을 제공하는 것을 목표로 하였으며, 플레이어는 방치된 섬을 복구하고 자연 속에 나만의 아늑한 캠핑장을 꾸밀 수 있습니다. 잔잔한 시각 효과와 자연의 소리, 동물 친구들과의 상호작용, 소셜 미디어 스타일의 공유 기능 등을 통해 감성적 치유와 창의적인 놀이를 유도하는 게임입니다.

We developed Isle of Healing, a nature-themed healing game created with Unity. In this project, we aimed to provide a peaceful and immersive experience where players can escape from the stress of everyday life, restore a neglected island, and design their own relaxing campsite surrounded by nature. Through soothing visuals, ambient sounds, and interactive elements like animal companions and a social media-style sharing system, the game encourages emotional healing and creativity.

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Style Commerce AI

온라인 패션 쇼핑몰의 콘텐츠 제작 비용과 시간을 획기적으로 절감할 수 있는 생성형 AI 기반 의류 착용 이미지 생성 솔루션을 기획 및 개발하였습니다.

최신 Generative AI 기술을 활용해 별도의 촬영 없이 고품질 착용 이미지를 생성할 수 있으며, 사용자는 원하는 모델 사진에 옷만 교체하여 다양한 마케팅 이미지를 손쉽게 제작할 수 있습니다.

스튜디오 대여, 모델 섭외 등의 비용 없이 차별화된 콘텐츠를 빠르게 제작할 수 있도록 하여, 마케팅 효율성과 브랜드 경쟁력 향상에 기여하였습니다.

Planned and developed an AI-based solution that drastically reduces the cost and time required for fashion content production in e-commerce.

Utilized state-of-the-art generative AI to generate high-quality wearing shots without the need for photoshoots. Users can simply change outfits on existing model images to create diverse marketing content in minutes.

The tool helps fashion brands create differentiated visuals quickly and efficiently, contributing to enhanced marketing performance and stronger brand competitiveness.

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Articles

CA prospective comparison between auto-registration and manual registration of real-time ultrasound with MR images for percutaneous ablation or biopsy of hepatic lesions

To compare the accuracy and required time for image fusion of real-time ultrasound (US) with pre-procedural magnetic resonance (MR) images between positioning auto-registration and manual registration for percutaneous radiofrequency ablation or biopsy of hepatic lesions.

DOI: 10.1007/s00261-017-1075-x

Automatic image fusion of real-time ultrasound with computed tomography images: A prospective comparison between two auto-registration methods

Background A major drawback of conventional manual image fusion is that the process may be complex, especially for less-experienced operators. Recently, two automatic image fusion techniques called Positioning and Sweeping auto-registration have been developed.

Purpose To compare the accuracy and required time for image fusion of real-time ultrasonography (US) and computed tomography (CT) images between Positioning and Sweeping auto-registration.

Material and Methods Eighteen consecutive patients referred for planning US for radiofrequency ablation or biopsy for focal hepatic lesions were enrolled. Image fusion using both auto-registration methods was performed for each patient. Registration error, time required for image fusion, and number of point locks used were compared using the Wilcoxon signed rank test.

Results Image fusion was successful in all patients. Positioning auto-registration was significantly faster than Sweeping auto-registration for both initial (median, 11 s [range, 3-16 s] vs. 32 s [range, 21-38 s]; P < 0.001] and complete (median, 34.0 s [range, 26-66s] vs. 47.5 s [range, 32-90]; P=0.001] image fusion. Registration error of Positioning auto-registration was significantly higher for initial image fusion (median, 38.8 mm [range, 16.0-84.6 mm] vs. 18.2 mm [6.7-73.4 mm]; P=0.029), but not for complete image fusion (median, 4.75 mm [range, 1.7-9.9 mm] vs. 5.8 mm [range, 2.0-13.0 mm]; P=0.338]. Number of point locks required to refine the initially fused images was significantly higher with Positioning auto-registration (median, 2 [range, 2-3] vs. 1 [range, 1-2]; P=0.012].

Conclusion Positioning auto-registration offers faster image fusion between real-time US and pre-procedural CT images than Sweeping auto-registration. The final registration error is similar between the two methods.

DOI:10.1177/0284185117693459

Automatic Registration between Real-Time Ultrasonography and Pre-Procedural Magnetic Resonance Images: A Prospective Comparison between Two Registration Methods by Liver Surface and Vessel and by Liver Surface Only

The aim of this study was to compare the accuracy of and the time required for image fusion between real-time ultrasonography (US) and pre-procedural magnetic resonance (MR) images using automatic registration by a liver surface only method and automatic registration by a liver surface and vessel method. This study consisted of 20 patients referred for planning US to assess the feasibility of percutaneous radiofrequency ablation or biopsy for focal hepatic lesions. The first 10 consecutive patients were evaluated by an experienced radiologist using the automatic registration by liver surface and vessel method, whereas the remaining 10 patients were evaluated using the automatic registration by liver surface only method. For all 20 patients, image fusion was automatically executed after following the protocols and fused real-time US and MR images moved synchronously. The accuracy of each method was evaluated by measuring the registration error, and the time required for image fusion was assessed by evaluating the recorded data using in-house software. The results obtained using the two automatic registration methods were compared using the Mann-Whitney U-test. Image fusion was successful in all 20 patients, and the time required for image fusion was significantly shorter with the automatic registration by liver surface only method than with the automatic registration by liver surface and vessel method (median: 43.0 s, range: 29-74 s vs. median: 83.0 s, range: 46-101 s; p = 0.002). The registration error did not significantly differ between the two methods (median: 4.0 mm, range: 2.1-9.9 mm vs. median: 3.7 mm, range: 1.8-5.2 mm; p = 0.496). The automatic registration by liver surface only method offers faster image fusion between real-time US and pre-procedural MR images than does the automatic registration by liver surface and vessel method. However, the degree of accuracy was similar for the two methods.

DOI:10.1016/j.ultrasmedbio.2016.02.008

Efficient Hausdorff Distance computation for freeform geometric models in close proximity

We present an interactive-speed algorithm for computing the Hausdorff Distance (HD) between two freeform geometric models represented with NURBS surfaces. The algorithm is based on an effective technique for matching a surface patch from one model to the corresponding nearby surface patch on the other model. To facilitate the matching procedure, we employ a bounding volume hierarchy (BVH) for freeform NURBS surfaces, which provides a hierarchy of Coons patches and bilinear surfaces approximating the NURBS surfaces (Kim et al., 2011 [1]). Comparing the local HD upper bound against a global HD lower bound, we can eliminate the majority of redundant surface patches from further consideration. The resulting algorithm and the associated data structures are considerably simpler than the previous BVH-based HD algorithms. As a result, we can compute the HD of two freeform geometric models efficiently and robustly even when the two models are in close proximity. We demonstrate the effectiveness of our approach using several experimental results.

DOI: 10.1016/j.cad.2012.10.010

Coons BVH for freeform geometric models

We present a compact representation for the bounding volume hierarchy (BVH) of freeform NURBS surfaces using Coons patches. Following the Coons construction, each subpatch can be bounded very efficiently using the bilinear surface determined by the four corners. The BVH of freeform surfaces is represented as a hierarchy of Coons patch approximation until the difference is reduced to within a given error bound. Each leaf node contains a single Coons patch, where a detailed BVH for the patch can be represented very compactly using two lists (containing curve approximation errors) of length proportional only to the height of the BVH. We demonstrate the effectiveness of our compact BVH representation using several experimental results from real-time applications in collision detection and minimum distance computation for freeform models.

DOI: 10.1145/2070781.2024203

Continuous point projection to planar freeform curves using spiral curves

We present an efficient algorithm for projecting a continuously moving query point to a family of planar freeform curves. The algorithm is based on the one-sided Hausdorff distance from the trajectory curve (of the query point) to the planar curves. Using a bounding volume hierarchy (BVH) of the planar curves, we estimate an upper bound h of the one-sided Hausdorff distance and eliminate redundant curve segments when they are more than distance h away from the trajectory curve. Recursively subdividing the trajectory curve and repeating the same elimination procedure to the BVH of the remaining curves, we can efficiently determine where to project the moving query point. The explicit continuous point projection is then interpreted as a curve reparameterization problem, for which we propose a few simple approximation techniques. Using several experimental results, we demonstrate the effectiveness of the proposed approach.

DOI: 10.1007/s00371-011-0632-5

Efficient Point-Projection to Freeform Curves and Surfaces

We present an efficient algorithm for projecting a given point to its closest point on a family of freeform curves and surfaces. The algorithm is based on an efficient culling technique that eliminates redundant curves and surfaces which obviously contain no projection from the given point. Based on this scheme, we can reduce the whole computation to considerably smaller subproblems, which are then solved using a numerical method. For monotone spiral planar curves with no inflection, we show that a few simple geometric tests are sufficient to guarantee the convergence of numerical methods to the closest point. In several experimental results, we demonstrate the effectiveness of the proposed approach.

DOI: 10.1016/j.cagd.2011.04.002

Precise Hausdorff distance computation for planar freeform curves using biarcs and depth buffer Share on

We present a real-time algorithm for computing the precise Hausdorff Distance (HD) between two planar freeform curves. The algorithm is based on an effective technique that approximates each curve with a sequence of G1 biarcs within an arbitrary error bound. The distance map for the union of arcs is then given as the lower envelope of trimmed truncated circular cones, which can be rendered efficiently to the graphics hardware depth buffer. By sampling the distance map along the other curve, we can estimate a lower bound for the HD and eliminate many redundant curve segments using the lower bound. For the remaining curve segments, we read the distance map and detect the pixel(s) with the maximum distance. Checking a small neighborhood of the maximum-distance pixel, we can reduce the computation to considerably smaller subproblems, where we employ a multivariate equation solver for an accurate solution to the original problem. We demonstrate the effectiveness of the proposed approach using several experimental results.

DOI: 10.1007/s00371-010-0477-3

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